转载请不要删除以下信息,感谢您! & E% h0 ?/ h% l/ i, I3 T+ E& k4 N
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■● ■ NintendoWorld 站友xliz原创/ _/ P! W' T0 _" O4 I
■ ●■ http://www.NewWise.com - n9 }" `- D5 C' P9 p: g/ n
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 Z: Q# d$ m4 }; J0 S
大家要看日文版的P.A.或详细攻略,点击这里吧!
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1 g. ^& l: z# B3 M希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:5 C3 ]$ f% M, v, c( w' V
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编号 名称
- _8 f# Q; i( d4 x说明
' C% x* l5 D2 n- b, x$ S组合方法. T3 z/ U; D. Y5 P
--------------------------------- G% w2 k& A( o$ u' A i! u( X
01 Z-Connon 1+ Q& n, F9 e) e) e# ~) V* u
Unlimited Cannon for 5 sec
* G) W+ f8 w$ rCannon A+B+C
! q/ v q. W, d2 ZCannon B+C+D
: k) }" ~+ X7 NCannon C+D+E! W3 K5 h9 [ R. q
2 s/ C7 r9 k( l. v% Z3 M
02 Z-Connon 29 }5 x/ g/ X0 g" z' v, ~" Y& ]4 ]
Unlimited HiCannon for 5 sec
8 G# ]. u, R I4 c7 ~6 l7 Y. k w) x. W9 WHiCannon H+I+J2 B* z" L+ q. z
HiCannon I+J+K
& Z# ~0 |0 Z4 j9 E( l& mHiCannon J+K+L
. F |* q! b2 n1 z, u
/ N/ m( b; w) r03 Z-Connon 3
6 w4 u( F. U% c/ MUnlimited MegaCannon for 5 sec8 L+ I5 p p+ N8 G1 T" w0 S) A
M-Cannon O+P+Q- J! I3 a' B G
M-Cannon P+Q+R# P/ u- H. K9 B4 r4 E
M-Cannon Q+R+S: D2 r3 x( T9 R' r' Z& W
/ p. P: f7 e" x
04 Z-Punch) ^: ^7 t8 }6 l" F1 h' z
Unlimited GutPunch for 5 sec
! l& ^% Q( ]& S7 d, ^+ R% ]" d, d: CGutPunch B+C+D
* n1 t6 A' `% \GutPunch C+D+E
( L( Q( y `# _GutPunch D+E+F7 H2 z0 B9 ~9 }7 D* l, V
' ]% \3 I% T% @& M9 Q
05 Z-Strght6 {, x) A/ I A+ r7 o4 Z w
Unlimited GutStrgt for 5 sec- R# l; c% K; J( [' p2 y
GutStrgt O+P+Q
( c- C$ W" T5 W/ c+ @ c* hGutStrgt P+Q+R7 _; e: U# f6 _; H' h
GutStrgt Q+R+S
& P+ d' ^' y7 ]. w" T1 o2 N
^ M$ K& J' E06 Z-Impact! X4 l% h i: K3 n' `& b) o
Unlimited GutImpct for 5 sec/ {8 |- F0 a# \6 q6 U
GutImpact G+H+I
) m* n& T" u; t7 \GutImpact H+I+J
+ `2 H. R" q( u" f! R- j. {1 AGutImpact J+K+L, \9 H- l& C# I5 r" ^* q
0 K* ^% D c" ]" r b! u- A07 Z-Varibl O5 W, o/ R C+ {1 w/ T/ p2 m
Unlimited VarSword for 5 sec
5 u3 m6 n9 K* A# p9 c t+ _/ }VarSwrd B+C+D
. n" V6 ^; P) R. MVarSwrd C+D+E9 H7 c+ ]2 w( C$ U/ l3 G' S1 ]
VarSwrd D+E+F
& f, H. W. Q+ d/ w ]+ W9 K+ {, F4 t( ^
08 Z-Yoyo 1* x3 s# g4 v" a& p# `
Unlimited Yo-Yo for 5 sec
$ W- g3 a0 D N: F0 R% [5 EYo-Yo1 C+D+E8 B: H$ U8 E6 @$ R* n$ K
Yo-Yo1 D+E+F) A7 z: I3 t f. u& O1 ]" J
Yo-Yo1 E+F+G
, V" j7 p0 F( P7 M
* p) p( N! m6 L09 Z-Yoyo 25 k B" y1 T0 [, F1 d* K
Unlimited Yo-Yo2 for 5 sec8 j8 ?# ?) z! L) n$ ^6 h+ ]4 Z
Yo-Yo2 H+I+J
t r/ W8 E: ~! T% Y$ RYo-Yo2 I+J+K; R/ M {2 p& z
Yo-Yo2 J+K+L% q% [ S4 a( ?) T+ b
0 d2 I3 i' b. b5 {0 {
10 Z-Yoyo 3
7 z) `4 ^# A% ~, vUnlimited Yo-Yo3 for 5 sec
6 Z. x% ?3 c! S# X/ L9 |" E, XYo-Yo3 M+N+O( T0 P* n; ^3 N' Z/ C
Yo-Yo3 N+O+P' M0 o, j4 l: f: e* i
Yo-Yo3 O+P+Q
4 b$ j0 w, P. d' C$ `% c1 P0 |: i7 H% ~- |, a/ T! U
11 Z-Step 1
~! Y4 B: U$ x! }5 @! HUnlimited StepSwrd for 5 sec
2 a$ e8 ]; O) xStepSwrd L+M+N$ l+ I) D9 h" g% W, E$ x0 ~, ?
StepSwrd M+N+O
3 J( f# a" z4 e# D' U) UStepSwrd N+O+P
8 h& q+ A/ I9 i6 r# h, d. D) P1 n% O8 g) D
12 Z-Step 2& w4 V, s7 T0 Q1 O3 G
Unlimited StepCros for 5 sec
/ m7 y# {' C2 K- O) R; sStepCros P+Q+R
% Z: y/ f4 c- P3 g: ]9 z, m9 w7 O5 v; QStepCros Q+R+S6 S* o! l7 `8 G: a/ j
StepCros R+S+T; P1 }1 `* [$ I$ \3 N; n
$ A' a) n: B: k, }2 T* S13 BubSprd% Y3 |3 ~. f+ t# \+ o! T7 R
Attks w/ spreading bubbles!3 O( k6 X. Z. [
Bubbler C+D+E
. ~% @& u! L0 v" ]Bub-V D+E+F* v$ a* |, }; H. L f9 A7 p$ B
BublSide E+F+G! p% H) L! h, N, |& }
Bubbler E + Bub-V E + BublSide E
: Y+ z+ H, j4 v
7 s3 J$ Y' A# q7 \3 u9 p14 HeatSprd
# F9 F3 y7 x- QAttks w/ spreading fireball!9 N5 q, _) P& F1 X9 p, O7 v
HeatShot H+I+J0 T( _3 Z/ W2 m1 o
Heat-V I+J+K& g; N* A, }* ^. I1 m
HeatSide J+K+L
/ Y! Z) c1 g" m1 Q! J- l `HeatShot J + Heat-V J + HeatSide J6 n0 G8 A8 v$ f0 z- O! V
- L4 d# U* w3 G: N# w15 H-Burst0 i, v" l0 F7 z, \1 {/ x( X, B
Creates a giant explosion
@/ p+ t* G. W- P' A6 uSpreader M+N+O
) x" }% y7 Q+ l/ G: j# D$ b7 kSpreader N+O+P( ^& F/ f6 e! Z4 f* m# i- W
Spreader O+P+Q, x# z, f3 @2 D8 K) [! {
q X& v% z# n1 K/ k16 LifeSwrd$ H+ {: B9 @' f* o
Swings a huge 2×3 sword!# Z. W9 b8 l$ q: t) ?& c
Sword E + WideSwrd E + LongSwrd E
: i- d0 p. G/ u9 T) OSword L + WideSwrd L + LongSwrd L- q9 H9 A0 w i0 R- S, ]2 ~ o% O. U
Sword Y + WideSwrd Y + LongSwrd Y
$ M- R+ }8 }2 x
- z5 E- Q6 |& P; f; E' M7 n D17 ElemSwrd# Z: K( d8 Z3 N1 R
Wide swrd contains 4 elemnts: @3 h/ G5 t# @2 g- u& Y/ E4 Y: y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N e/ s, t9 L" I& `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ v6 \2 u2 t9 Q% C
A8 b! E1 B- D( u% \; g
18 EvilCut H# D, h4 ]! y! I5 L) E
Step up 2 & make 4 atacks
5 j, ]0 f4 v7 uStepSwrd P + HeroSwrd P + StepCros P. q0 Q# a7 B4 H5 f# |
7 D& d3 \/ q6 ]/ U9 x
19 HyperRat! r- q' ?+ Z. }9 [% p/ F2 N4 {; k
A giant Ratton charges!
# R" ~+ X; s3 G" f3 g3 ?% z+ S: URatton1 A + Ratton2 A + Ratton3 A
8 B% M U7 P' B+ L* _, M. jRatton1 C + Ratton2 C + Ratton3 C1 O8 H( d. j: M" B5 @0 ^: b
Ratton1 F + Ratton2 F + Ratton3 F5 V- L$ Z+ U1 y4 M
1 i0 V" ?- k1 V8 q' ?9 K# R20 TimeBom +
5 {' k, ?, I7 v# dSets Time Bomb in enmy area9 y- c! i; b0 w" i; {; ?
TimeBomb J+K+L
' l n1 R/ s8 `. a l3 qTimeBomb K+L+M
3 c3 t( Q4 s' STimeBomb L+M+N) K6 l) M# i2 }: u3 Y
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21 GelRain
$ M7 p- I9 O3 ?& pGel steals squares) Y, D6 f7 g8 Z* C/ @- c* @
MetaGel1 B+C+D
9 V' U7 a! U/ h. T3 B. U6 @MetaGel2 E+F+G) s" w- p3 w7 p2 Q9 z( e: e3 G
MetaGel3 S+T+U# I& z. W, G. n% o
7 E: e v! |% D/ r! S' j& S
22 EverCrse! ]% Z* B M& R R+ o
Shield chases enemies
g) p0 \- T8 j, j2 u' h0 B' YCrsShld1 C + CrsShld2 C + CrsShld3 C& p+ U- R$ k. _# b" \: A- ]- J
CrsShld1 L + CrsShld2 L + CrsShld3 L/ [# q4 v4 [8 f5 b
, n4 { f4 X1 l6 }23 MomQuake
' C" [; S+ [7 F- @; d yAwakens Mother Earth!# \0 I6 K2 w; `$ q, T, @
RockCube * + RockCube * + GodStone S5 m/ `- ^ b, v0 E8 }
1 Q" q n) n. I$ P
24 PoisPhar" P# Z. A5 C5 \# e2 ]
Pharaoh generates poison
4 t9 r$ M! v V& I1 d& x0 {0 {! pPoisMask A + PoisFace A + Anubis A
, F* j' f& [ x5 L! O3 H2 j5 b, v7 ]( f
25 BodyGrd6 r: @& P% H1 m$ E( D; ^. t
Bodyguard takes out enemies1 q" S+ g3 L3 i/ g7 S; ^+ N
AntiDmg M + AntiNavi M + Muramasa M9 k8 o; K/ y9 |; t$ c: I* K! ]
5 [3 I2 [" U/ c) T7 q- C26 500Barr
; z" x3 n/ F4 a2 UBarrier absorbs 500HP dmg
( _8 B# f' m" R1 NBarrier E + Barr100 E + Barr200 E Q! R# O0 e- \
Barrier R + Barr100 R + Barr200 R1 K# }$ U) j3 o3 A" o: T$ n" t
2 d% r& K6 n: L2 w# o2 l27 BigHeart
1 b* I3 p8 B# SAttacks, then heals HP!
7 z1 `1 r! `, t- ^- e3 ]- c; ^6 ]HolyPanl R + Recov300 R + Roll R
0 y3 ^# f$ F4 m- W; aHolyPanl R + Recov300 R + RollV2 R0 [7 Q1 ~8 S4 F$ f/ l
HolyPanl R + Recov300 R + RollV3 R
3 p- {4 i) h# k. t2 b. |/ J5 N. c; G3 g X
28 GtsShoot
/ K7 p1 u0 E' V; FGutsMan throws MegaMan!
0 r# H' @; D) k1 f0 E% c, jGuard * + DashAtk G + GutsMan G$ l& @1 b4 }1 u) V9 v3 n% X
Guard * + DashAtk G + GutsMan2 G- I7 i- Z7 X1 y5 k' e L- R, I6 z
Guard * + DashAtk G + GutsMan3 G
# l7 e( O3 {. ]. q% T8 h, jGuard * + DashAtk G + GutsMan4 G; K* s$ F/ S6 M& s7 X
' m; H6 P% }$ y1 V29 DeuxHero
, M% R- q/ { |) u- W8 o! x& OMegaMan & ProtoMan team up!
: ^& k3 I! s: WCustSwrd B + VarSwrd B + ProtoMan B7 {( G' W6 c. K0 U9 f# x$ ]7 n
CustSwrd B + VarSwrd B + ProtoMn2 B
5 G5 `" r/ X9 W4 [* `- w% ACustSwrd B + VarSwrd B + ProtoMn3 B1 x* B+ _* G+ T( c5 A
CustSwrd B + VarSwrd B + ProtoMn4 B. K* K: _' k4 @' F, P; e- H
+ r" q1 ~0 I% s R30 2xHero+ h% l/ A6 s$ F- F" B
MegaMan & ProtoMan Dual atk7 h: z0 a! q7 y! v0 y! O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 J7 |' b: s0 N: f$ sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, e4 G, `+ W& v$ J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- r! X& e) D2 }3 _4 c. a$ b9 A! K( dSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! _3 L( X$ Y. @- M% i
3 ^1 e( s! H$ O# S- q31 PrixPowr
5 f7 Y4 y6 T" ?, N( g3 Navis attack at once!5 T" ^$ N8 k+ t2 {
Team1 * + Team2 * + KingMan5 K I3 F% S; H+ a; H: F6 Q, h( R& z
Team1 * + Team2 * + MistMan5 M
& w! x3 X& C6 `" l2 bTeam1 * + Team2 * + BowlMan5 B! Y$ _1 L( o: F7 _
% C8 {0 r0 `0 e. r( W' e- B5 s6 l5 E
32 MstrStyl* _0 p2 d$ X+ C0 o8 L$ T& F
MegaMan unleashes his power
7 W0 F( [( ~ r2 @Salamndr * + Fountain * + Bolt * + GaiaBlad *" j8 Y7 k2 `! h ~5 [" N/ Q
2 }' M) k$ D2 H" q* X' ?
StdrdChip (Part 1)! z# }1 m/ c1 e) L% E& G; @4 ]- |9 i
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 y2 o( T- k# I- P. r7 @6 t7 F│编号│名称 │MB│攻击│属性│稀有度│说明 │/ Z" I) C& e/ v$ d6 n7 ?/ R4 ~6 _
├──┼────┼─┼──┼──┼───┼───────────────┤
( Z4 N& h. K/ W) ~& B; q│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 @, `$ J# _" N# [! R, a& m/ ~
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 G+ J: @+ H' Z ?- }$ N
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. d* F: M# c( n│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, P8 e+ Q4 a7 o
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, v+ _7 O3 W6 A0 a# O* t% S
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! n' W8 _/ V0 a9 y$ N$ _( g
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 P3 s* v) J2 G
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, x7 |+ @: L9 s) U, {6 F: |
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ q% ^9 o* A- l' ^! J/ Q5 }│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
y2 b% r8 i" H$ `0 }│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
K# |, e# f+ O- d% }$ c4 ^7 r# p│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. B. M4 U0 N! G; x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 ~! C1 B! {4 A
│14 │Spreader│16│30 │ │** │Creates a large explosion │7 x; O: A1 t7 S1 F
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │7 Y; ?% f5 j0 w% ~; y
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
3 u/ X! Z0 I: ^9 O│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& q1 a' A7 q9 [4 _+ W
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* T5 S4 S% l/ J2 G: s8 h│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ L$ q+ b8 K: a$ P- N
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* C& Z4 {8 ?- ?0 a3 o
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: w4 Y1 \( _4 Q5 ?& N' O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; r' J! B# x2 R i
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: }; B( f: F- s# @: y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 ]" O4 J, {- f! J+ M
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* j5 }( H' ~& N" d│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ G4 o! N; E: ?" N) O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% c7 h+ p! f2 N│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │3 T! X+ c" M7 u! @6 s$ c. F" Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 R0 A2 o" W2 x! T! N) C) R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 j: z# Z& L8 g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) k' L, x2 V0 p' j# J& l
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 Z4 A% a& S& ?7 B S% D│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 K2 ~( V# s: Q1 D+ o, x) }│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 K& A g, U( j2 y5 u9 @% n n4 Q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │/ W$ R9 z X+ C9 e& M7 Z8 O
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) n5 H: u! O7 z" p) M( H
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ U; R) U+ f/ b! |/ w2 N) W9 q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
0 K" G0 V+ `# }/ c2 D% h# ?( U│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 W4 `$ U9 f! g0 K! s) L" @# _) x
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' m+ i; c- |( @/ G& o) s' i2 Q; P
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ a/ s+ ?8 @. |0 W│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! X# R* t6 @: d4 E- p7 h│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
/ A0 q' n' J' ^" c& ?* g│44 │ShockWav│10│60 │ │* │Shock through enemies │! m2 E: l2 e3 b
│45 │SonicWav│26│80 │ │** │Shock through enemies │3 B/ L( R# I; G3 m3 S5 m' N; p
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 r& ]: v9 L4 u3 t7 g4 M│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 C4 h) K; o% p) L( f) }
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' g8 a% v K- h$ U) R* M$ }│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. V4 I$ e+ C9 L, H
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 I% D& x8 b: X
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% @, f# W& y" n0 l# ]│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: [ ]/ N8 U! i: b1 H6 F│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 m9 Z# ?& S! P0 W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 }: ?) O+ v" `5 v
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 Q( s% }0 {7 e& B' N& w6 J│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │( l4 }! ^5 o/ _; h M& |% H' A7 D
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │- |" V5 _3 H% _: H
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
X" D, T; Y/ K7 k, D' y# ?│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# Z, h& L, |- n9 P
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 l3 S K' y% c" J│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ y. ~: g! V9 J2 \
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ o5 w. n2 u# ^" m( C3 |- Q, G5 h
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │' o# i3 g# s/ M
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 n9 L: ^ k1 _2 @- `* o6 b
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
}/ J5 U+ N$ g2 d│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │( [' D4 v" e5 T4 @" ?
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& J0 U6 e, X0 j$ H7 }* h│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; J& w; w; b2 v/ \; [6 ~3 @7 d/ \9 A! Y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* z5 s" D* V/ E│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 X7 I% Z7 K! t: y: F│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
4 h9 E6 h* h- h- T& @3 L│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 ], }: P9 d9 Z# u4 D7 T! ]6 \
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% y- F6 A. N- d$ g; a/ d
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ s! U- e# p( E+ b% H( v7 `6 d│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 C7 Q% c1 S+ j9 x1 r. T│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 e, Z; P; ?% d3 M│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
: v8 P$ d; P7 w; S2 e: g- m. L│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 ~7 [( g% o) B/ S2 m) u, |9 }│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" Z. f$ ~) K. b5 w ?+ B1 w
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; ]3 y" z* C" r; g1 M│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 {+ S% R4 A1 O m
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │* P+ j# e3 h9 y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ {$ j$ ^! M1 S9 f/ m7 S* a
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; x8 Y: H) \ L: ^1 m│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │- U( u5 D, O) X9 k3 w2 C8 H! C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% ?! M6 C- U9 W. u7 b│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 \3 o# {) s) X! G6 W+ z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& R6 D5 b2 M$ a2 ?- e
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │: w7 Q" W8 j# K3 c4 R0 p' x
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 l- V6 }/ l |8 _
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │( {* B- s+ U, h- O f4 g
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 ^, M* O& I4 R8 M3 e│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- h+ r* [* K0 L, c$ T│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! w# I' H; v6 I6 @│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
* V5 [. a, N* l& @. V│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 ?0 z U$ Y3 p2 G4 L) X ^
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' _& ]- l3 j7 F. V
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 A! a6 D% e8 G( G
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) c# @; ^2 q; Z y8 c" F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ g. L7 L; i4 ^( s7 k& ^+ I+ D0 I└──┴────┴─┴──┴──┴───┴───────────────┘
y0 Q& g, D) D8 G3 y5 }" ~: h8 V* V6 D. C* v
StdrdChip (Part 2)
' j( x+ g+ S; S7 Y8 ]" b1 ]; T* ?$ G┌──┬────┬─┬──┬──┬───┬───────────────┐8 R5 r, I8 M) o# R& m7 |+ r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; s9 y1 F$ c5 j' _5 y# Q├──┼────┼─┼──┼──┼───┼───────────────┤- Y; T* W2 h# V& A. j* V8 c r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! O6 W; N Z2 n; R9 Y1 w# G
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. n/ m7 d! H2 f│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% M! y# {8 i" W+ j│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
' T: y0 Z4 t! F) u9 j! ~! b5 T3 y# t│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) Y& o, n# q6 R. S" {8 N+ B│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
d$ q/ M: K) k" s% H; ?# j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' T+ w( Q1 b/ y* J2 C* a│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 q, e8 `& K& D* {
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& X( S( H% t/ j9 z5 E" f
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 X7 A' D/ [5 K$ {: Q' f│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& x( j. e8 F5 w2 I1 d│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- L) j( a1 D j
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
. ?& _: s! Q: t; g( H│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 u% K2 Z! d- R2 t
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ M- Z2 G! e0 Y# d+ t& d- e│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
! J) ?! |2 I% u) ?9 }. u, D6 ~│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 k) Q4 s# F' ~, p! e2 x9 ~5 S1 U8 b
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- ?% Q) h+ N# `8 W4 [8 D) b8 c8 o
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │( N1 v5 \( R9 |. L
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) r2 k7 X3 _4 A" r: A: A# a; |
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: W1 c0 ]3 w: j- e) p│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ Z, b! i% t/ X# c│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ M: S! }' t6 v5 u$ E│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: [* M* Y+ q$ i# z9 ]7 h( @ a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 @8 E) s3 ^' x/ c) R$ H& H
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
2 G. E8 p, C% e" m& p│126 │Rook │30│ │ │*** │Protects you from attacks │
* J: ]8 L. y7 I│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( Q) k# n X) e& G/ |$ r│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) W& y: \7 h* K
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. }, U- \% R7 z# r4 ? x│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ G% |+ L2 \) x3 n- q/ W
│131 │Lance │46│130 │Wood│*** │Lances through back line │
0 h1 v) I3 h0 l6 k3 U│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# |1 m4 C, x$ l! L$ i4 |8 ?│133 │Guard │5 │ │ │* │Repels enemy's attack │
! `$ L/ R6 t' t; c C│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │- a! V3 G, ^* g, |& r" X
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │7 x/ i# \5 E/ S/ C
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 |5 i4 f6 M l. {8 p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 T n8 I ~* L4 b7 x2 @
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │' s* D: o' C; o% k7 H: c
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
. k/ s# }% k( Z0 H) D│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 z5 F4 ^+ C" [ h j! N+ t│141 │Prism │60│ │ │*** │Prism fires randomly │0 q: [" |+ x5 J4 D
│142 │Wind │14│ │ │* │Windbox blows at enmy area │' B" f: o8 l7 x. Z/ W0 w" _, l3 b
│143 │Fan │14│ │ │* │Vacuum pulls enemies │. ^9 Z' n: h% H. e6 ^
│144 │Fanfare │32│ │ │*** │Take no damage for a while │8 a# G1 A' H) n! {( C
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ A3 n* Q) h) Z9 z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( t) L9 W6 b: h6 V* X
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% Z% l" q! u1 n: t; `5 ^8 a│148 │Recov30 │8 │ │ │* │Recovers 30HP │. x. c) n; m% X; N& @
│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 E2 |$ B* _/ s0 x* X1 p+ u- Q; }│150 │Recov80 │20│ │ │** │Recovers 80HP │6 F) U/ m, W1 }" K$ J: q; v
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, w7 Y3 p4 j7 C& y% Q│152 │Recov150│50│ │ │*** │Recovers 150HP │& v1 o9 I9 l0 g) p$ J
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 P9 U7 e5 ^( u
│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 W0 t# A2 O. j5 s7 y( v! u│155 │Repair │8 │ │ │* │Fix your area's panels │
: c' r5 y4 [* A+ J C' `+ ^% `│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 q/ c" j3 ^% z$ I8 x, r4 ?
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │: z' x8 P2 R' Q# Q1 f
│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 I( {" C: X7 D& [
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, n/ S" b. } [/ V6 i│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; f7 n% P9 ]/ |& l9 R" ^
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' F5 L* v. i! h% ?7 g/ W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) `4 L2 [$ L- q9 s- g" g7 N. R
│163 │Invis │11│ │ │*** │Invisible for a while │
& @/ v$ ~0 G- w$ m I u│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- F' O) `3 G7 E9 l& [9 V
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( ]) k' v4 Y% v! z
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ }0 \/ i' Y& ]# R" C& d│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 [9 X0 K$ g: w* C. w2 ?3 q. G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ \+ z$ `, t1 I- A) x7 j4 `( y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 P2 C0 u9 n/ y- ~; @( A( o% L│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 j7 A/ L9 s$ ^- t( o: j! ^│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- k! T$ I1 L$ e" y- y# G│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 {- B6 w+ J9 F) T8 b' n* B# Z+ o0 A
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; \5 k+ u; o$ h: [: b L
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │) i# Z$ J/ Y. w& P' H" o7 U% [" i' y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# a/ J j; a1 c% `9 C$ d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 J! `, \& Y) o x│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, @" ? n8 g, r2 o( N
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │" I+ e( |- ^' m* A& F$ ?" Y/ W
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! F3 s! Y/ K6 a
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 ?& w; {/ e8 O* S+ K* T2 G/ d│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 E( f- O2 i3 [
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 a/ @3 U4 R. d7 z1 b│183 │Hole │55│ │ │**** │Open hole to dark world │( y* r- c0 v6 b& ~: X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) |5 \' C& Y/ f8 j6 O3 v│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* b z; L- a3 {│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, L3 }7 P. ?2 n- J: x│187 │GrassStg│10│ │ │*** │Changes all panls to grass │# a( X. y5 u# [ E/ h! a6 z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
. z6 \* ~6 [2 u: B! w│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ o9 x% S" ?/ Z- E
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. ], X6 w3 Y0 u" E8 i: O% G# f│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 m% ^* i* F5 c% |2 y% R# q) D│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# n8 x& y N1 }+ U0 V( G│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# H( O) {/ |& R r4 K6 L│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │+ P( ]" V s, N7 x
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) d& R" z7 F/ \1 b│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! |. E5 R5 ?5 R# o) H' [
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' X% e" b6 c( b6 i0 g4 Y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* [, y/ Y1 C/ A3 q* \) v; U$ x
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 o! t1 j$ y5 |6 X2 e; E) j
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& \+ o- j6 a- A3 U; K+ D
└──┴────┴─┴──┴──┴───┴───────────────┘) g* J$ V+ P: T! x( A
h, G, Q' M, W( W2 b5 w' w. {$ F
2 w& f* X& X$ K, s& rMega Chip
; }# x2 P. r2 y┌──┬─────┬─┬──┬──┬───┬───────────────┐& p. {2 A1 {8 q6 }; B
│编号│名称 │MB│攻击│属性│稀有度│说明 │, s4 t. k4 M$ E8 I/ @
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 p# Y4 u/ [/ [; |. G│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 }+ d8 o1 p% ^, O! k+ o/ h0 K
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- e# ^% g( \6 u
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 U J" o6 s ]4 D0 W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 c, X4 U& e& b: z" w, t4 _│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' h: j7 Q* J; A% F│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, G1 `- S* E6 n5 v) }
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 O F& e4 `) a m. k! F
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; D# L/ V' N$ n
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 E; B, B' ~ ^/ T# {, W
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* M! g/ t; z# g& G2 p( a# ?│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. l; o7 u6 c8 @1 w6 v' y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! y9 G5 |( k, y& P3 \8 R
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 Q/ T6 Y3 K( a5 `│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- P9 _# }4 Q" t+ U
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │6 U! d9 d2 D$ R* s, O
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* @ {( T( p6 N) D* f0 [
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 C4 {' i. u; p% H│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: `) p; U C! z; `; ]│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ |2 ]' O* Y( a/ ]5 N4 g- M- e1 Z$ ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% W4 j$ f8 j' F+ F
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
+ W. Z/ F7 |& z+ b& m* {│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 d* K' J5 y# {│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 v# G5 U; V8 z* k& `* f+ E- Y# W6 M
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 F0 H& K9 k- [8 Y6 _9 ]7 Z│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │3 D' u9 m: x4 x# g. F/ t: w7 q( h" M. |
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' E* m% `; R2 O( J8 X7 F1 j1 X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. A5 Y2 D3 }- o8 Q) d+ b3 K
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( ?: P+ g. ~+ @4 J) L
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │# q/ s$ N F/ \) I$ u
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" @( w/ d, ~% W3 Q$ C! ?3 ?2 T; g' L E
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │) [' B/ Q5 c8 }
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" o4 y3 c& G; f' D$ u+ X
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) g4 a3 F. ]8 t: R' m" q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
; ]: |; i8 K! o│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │+ ~; ?# {# j6 r, k
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 j- t* A: |! Q2 r$ b* R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 s* F3 s4 u# \0 j5 `% F0 T
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 M/ w; @- p6 D$ z4 h7 Q! V6 b: W, x! d
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- s8 I2 G8 D# l2 L$ U% F
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │/ g4 J, F& \5 G v( m6 ]
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 q/ j8 }/ C Y! n
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- ~ V# U; X' U- Q% T│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 o5 `& J# Z8 B- f2 k+ l- E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 N. \4 h1 e. a- K9 I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, ^6 z8 a7 B- X8 Y$ C
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; i; T* s, P5 `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- B5 O# `8 i" |. F4 R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* `: i( ~; q3 O8 o- C│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, B" L1 l1 F5 Y0 l2 i( \$ F# L, v
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( J4 v0 O# d% f7 C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* k2 h$ }; N! c, R3 o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 H" u% X ]) N1 ]) ?4 ~; i
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# `4 u- u* J& s! F9 R8 n│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! s+ F7 R' o2 \5 u8 [+ I│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 q; S8 ~% l& O; h6 s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 I9 [/ s7 n7 R; F7 A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 v5 ^2 B# q2 L7 k; s7 x│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! F- L* T# t4 _& A, i
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* `! E! u& \& d. Z5 h│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │9 X1 ?# w& G, V, w% }4 ]+ n
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 x" Q. X; H- ]! i# B
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* y! O! Q4 Z/ p: |& A
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% V+ M! S1 |, b1 r& j1 z1 V│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% `- G! u# Z* ^" c│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: W* P/ f+ ^! g1 F, w, Z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* w! `7 }8 h8 z9 N& a│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! g0 }. F. k+ [3 `
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# _# P9 O( l+ y: I! Q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( g' l" ~6 D6 g/ E8 o3 _" _
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 f- D) z# _$ W) K1 z│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 ]5 C" a$ a9 k# `2 K% [. s: C
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │: Q3 J, y1 R3 E5 p, k8 F" q3 Q$ m" d0 a
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
* {9 t5 O! b$ J, z: @│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ |, d6 L4 N4 x. ~% w│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' ~9 T: W+ c0 m5 y0 ?$ e│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: t4 M% }+ v# z2 F6 R& w3 j' e│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 F1 x. Z+ i9 N
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# ~4 y7 E" _! U2 E0 g0 R" S# |$ l│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- j6 t ]. S% U4 _7 @( h│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: F X9 z: d' L' i+ t- k+ B- ]
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 |8 P+ @! C0 D& A
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ g+ |, `, y3 u. Z( r$ j
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 ?! r& T9 m$ }1 [' o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% g- [1 M. O8 W8 j5 M; f6 y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
/ Z! G. ]* U0 p {' i, ]└──┴─────┴─┴──┴──┴───┴───────────────┘
6 V4 j' p! H2 [3 G. r3 u" d; t2 I
: \3 @' h3 @. j% c$ E# O- ^
9 t+ @1 h- U6 m7 _, MGigaChip (蓝版)
# _0 b5 ^% Z; K( W& i5 K/ m4 N- h┌──┬─────┬─┬──┬──┬───┬───────────────┐8 [8 i; k" V( k1 Y8 u" Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │% M& a, |5 k; x% L8 N1 K
├──┼─────┼─┼──┼──┼───┼───────────────┤1 F$ n: N# D) u1 \7 Y9 c# D: h
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; E/ B# m3 K) P│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ A/ {+ ?" t2 K2 C" z. u│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 U" J! ~0 X* F5 c
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
4 s4 Q5 x5 O2 P0 ^+ w│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ m- C" r7 n. P9 n! l
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& G. g; o- K& C# B I/ r│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ N Z, y6 j. R8 Q+ h5 M* e4 o│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 H+ @2 g7 J3 b6 j! g) w/ J3 U
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 P( x3 m8 x( y C) q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │8 V, p/ ]5 w/ E2 ]+ q9 B! t
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: t9 V3 P! H- {│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, i. ^2 Y' h1 Y# \) B│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
O8 C$ j8 u. z+ S2 G( G& t A│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% e5 _: {9 N( S( }8 G) L
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. A8 \' \, z" c M! z4 z$ V3 ?7 `│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ E7 s2 u; ?! O3 v2 Y# d. k6 P
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
( U1 A; p) O' I$ L" r) a' ^│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 k+ F, o( I4 P│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 }$ e# R, _4 u$ K│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 ]) e# t0 F+ s: [& ~, `3 d/ R8 E└──┴─────┴─┴──┴──┴───┴───────────────┘
! ^+ ]: o/ k$ p! Y
/ g6 W4 k1 @7 WGigaChip (白版)(只列出与蓝版不一样的Chips)0 K# t. F* M4 f( h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# T6 l- e% L& W* x0 h- Y1 V3 ^│编号│名称 │MB│攻击│属性│稀有度│说明 │2 P. \9 l5 m2 X; x7 m( k: S
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 M* C. t4 f9 u) i│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 y/ z) ]' w* O9 u6 a" K│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% W# M) A, Q7 ?% A│4 │Balance │60│ │ │***** │Both Hp reduced by half │- V, w' T/ H; X3 G( B
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. W* w9 D' P S% I/ s7 S└──┴─────┴─┴──┴──┴───┴───────────────┘ |