- Fixed synchronization issue that plugins check code caused in PSN NP9660 original games (fixes 0x80010013 error)
- Added a couple of libs to the nids resolver.
- Added some internal changes required by incoming 3.80 popsloader plugin
- galaxy.prx was changed to a new version that is giving problems with slow memory sticks.
Reverted back to previous versions. This didn't only affect decrypted isos running in NP9660 mode.
Changes:
- Fixed custom CPU clock not working in games
- CPU clock has never (in any SE/OE/M33) be set at all in games that restarted using sceKernelLoadExec to use a subgame or reload themselves,
after said restart happened (e.g. Castlevania). Fixed.
- Added setting to recovery to hide PIC0.PNG and PIC1.PNG in the XMB game menu
By default off, when on you will probably notice a faster browse in XMB games.
This setting only applies to any kind of apps/games (pbp, iso) that load from MS, but not to UMD's.