刚刚去dl.qj.net看到的,更新内容如下,大家试试效果如何?
* SPC playback through openspc++.
* Sound emulation moved to Media Engine.
* New GUI with some sounds (beep). Default key combo for GUI access is now L+R
* Have your own background and SPC music played in background when in GUI. Put them in logo.zip & music.zip.
* Adhoc 2 players mode. Requires both players to have the same rom file.
* Speed limiter in fps (ranging from 10 to 120fps).
* Hack to help reading thin fonts in hi-res mode ("shake" the screen). Activate it from the Hack/Debug sub menu.
* Minimalist txt file viewer (buggy).
* Usb support : When in File Browser or Menu use R (right trigger).
* SRAM is now saved if modified when accessing menu.
* Minimalist 2 players adhoc netplay. Thanks to Chris Swindle for his netplay code in SMS.
* Uses the great OSK from danzel.
Now the fixes:
* Frame skipping (AUTO & fixed) better handled.
* Import savestate from snes9xTYL.
* Psp Accelerated Rendering issues (ff6 borders, small lines on left & right borders when using render!=1:1...)
* Sourcecode clean-up (Not complete, still a bit messy)